Overclocking the graphic card and processor has become much simpler and more enjoyable over the last few years. All this thanks to software that can now measure the potential of a given chip itself and propose its own clock curve.

This does not change the fact that you can usually get more manually, as the algorithm responsible for automatic OC is conservative and puts stability above performance.

It also does not touch the memory clock speed, and you can get a few percent of free power on it too.

A good solution for manual OC in one place in this case turns out to be ASUS GPU Tweak III, which also supports graphic cards from other manufacturers, including that profiles such as Silent also have their functions.

The latter lowers the clock speed and the graphics power limit, so it inevitably allows you to automatically reduce the speed of the fans. I have to admit that it’s quite an elegant technical solution.

The user interface has also changed, and now allows data overclock profiles to be linked to applications. So if you do not want to work on raised clocks all the time, you can allocate their activation only after starting e.g. a game.

What is important, fan profiles are also saved along with the OC values, and when you change the graphic card, it will also have its own profiles saved, without removing the previous ones.

In addition, all equipment disposal and other information about voltages and temperatures are now shown in an esthetic window, the content of which can be freely adjusted.

Unfortunately, at the moment the beta version of ASUS GPU Tweak III has some problems, including interfering with the GeForce Experience overlay. You have to decide which software will be active at the time.

In addition, CPU usage can be badly served, and the frame limit is limited to 255 and you have to restart the application each time for it to take effect.

There are also a few other bugs that you can find on the manufacturer’s official website, but here are the most annoying ones. Source: